import GamebotError from '../error/GamebotError.js'
import BaseCommand from './BaseCommand.js'
/**
* Class for a game command
*/
export default class GameCommand extends BaseCommand {
constructor(options) {
super(options)
// Stages of the game where this command is allowed to be used. null means anytime
this.allowedStages = options.allowedStages || null
}
}